After this exposure, you switch back to Barry and unload at the location the little girl is pointing towards. She can make out their figure by exposing colored mist. The Glasp are similarly menacing, and a little more difficult to contend with initially. Where’s a flamethrower when you need one?! While these monsters suffer the “glowing weakpoint” syndrome, which can be revealed by Natalia’s pointing mechanic, they’re still the reason for many intense and downright scary confrontations in the game. What’s also nice is how these enemies are a nice callback to the series’ not too distant past, in a way that I won’t spoil for those who may just now be getting into the game from the start. The result is something much more frightening than even the Regenerators, especially with how they behave and move towards you once they become aware of your presence. The Revenant are disturbing creatures that were created by splicing together various body parts, including two heads. But the highlight definitely has to be the Revenant and the Glasp. You also have zombie-like enemies in Barry’s scenario which will largely appeal to old-school fans. These tortured, weapon-wielding enemies display a lot of rage and downright insanity, making them unsettling adversaries despite getting accustomed to them as the episodes go on. The Afflicted are your standard foes in Claire’s campaign. And about those enemies…Those who disliked the lack of variety with the Ooze in the original Revelations will be happy to know that Revelations 2’s roster of enemies are an outstanding step up. You get a nice upper-hand having an idea of where enemies are located. This comes in handy for those, like me, that want to employ stealth as much as possible. She can pinpoint where enemies are located by simply pointing her finger at shrouds of colored mist. Natalia also provides her own unique form of support to Barry in his scenario. It’s an immensely satisfying juggling of character control that results in some great and highly tense encounters as the game moves along its 6-8 hour duration. Once downed, you can then zap back to Moira and finish off the monsters by impaling your crowbar into them. Shining the light on foes blinds them temporarily, leaving them open to melee attacks or shots from Claire. Her flashlight is the key ingredient to her repertoire. Moira finds a crowbar shortly after the first episode commences, which she can use to not only open doors, but also attack incoming enemies. Moira and Natalia serve as support characters, revealing hidden items strewn about the atmospheric locales while also offering their own form of offensive assistance. It’s more akin to the co-op featured in Resident Evil Zero, and it works intuitively. It’s worth noting from the get-go that Revelations 2’s campaign won’t be playable online, despite its focus on co-op. Moira and Natalia’s specific abilities translate nicely into this game’s form of cooperative play. Barry, on the other hand, is joined by Natalia a little girl with supernatural abilities that lets her sees enemies as mist through obstructions. The concept of “fear” itself figures strongly into the narrative’s proceedings. Barry’s daughter, Moira, joins Claire in her scenario, which sees the pair of TerraSave ladies wake up in a prison cell with their wrists banded by fear-controlled bracelets. Having played the entire game before the first episode even launched, I missed out on this aspect of the game’s episodic delivery, but it was still satisfying to see all my friends share their thoughts as each week went by.Ĭlaire Redfield and Barry Burton make their long-awaited return into the series’ longstanding lore, bringing with them brand-new faces that have become more than worthy additions to the series’ already memorable cast. The story lends itself nicely to the episodic format, with each episode punctuated by speculation-worthy cliffhangers that made the week-long wait in between each episode a fun experience in itself, with fans taking it to social media and message boards to discuss their theories. While not without its flaws, Revelations 2 is a success that displays the publisher’s willingness to still appeal to the series’ longtime fanbase, while continuing to push the series forwards with new mechanics, all while drawing inspiration from other modern survival hits. Capcom has wrapped up what’s been one of the best Resident Evil experiences in years. You can find both in this one gigantic post!Īll four episodes of Resident Evil: Revelations 2 are now available. To go along with the game’s dual scenarios, we’ve provided two reviews.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |